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Job Level:
Mid to Senior

Job Responsibilities:

Lighting artist takes on all lighting tasks on shots, and candidates at senior level are required to standardize scene light based on different shots;Be able to complete texture and shader for all digital assets;Be responsible for adjusting shots, splitting files and delivering render files in line with the defined solutions in the rendering process;Double check sequence after rendering, and dopre-comp;Deliver on schedule while achieving good quality.

To do this role, the candidate will need to possess the following:

  • Have a good knowledge of art with rich experience in using lighting to build atmosphere and a thorough knowledge of Maya production and workflow. Work independently with a clear-cut vision and great passion.
  • Be able to communicate well with FX supervisors delivering constructive ideas and control story emotion through the lighting.
  • Be proficient in common texturing software, such as Photoshop and Mari.
  • Be good at traditional light making and main render software such as Arnold, Mental Ray, and Render Man, or similar, and be able to render animation of high quality.
  • Have a professional philosophy of layer rendering and shader in terms of physical property that are commonly used and be able to give post-production team compositing support.
  • Production experience in live-action films is preferred and candidates with artistic background will be a plus.

To apply for the above position, please send your complete resume with Skype ID (for teleconference purposes) and a recent showreel/portfolio (web link preferred) to job@vhqbeijing.com

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